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NPC Factions Strike Back

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The Undying Nephalim
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« on: May 28, 2010, 12:34:53 am »

It's getting closer... Soon enough Sigma will be ready for it's first public release. Until then I feel it is a good time to show some of the exciting features that will show up.

A major goal since the inception of Sigma has been the inclusion of NPC Factions, Wildlife, and all sorts of doodads to color up maps. Space certainly is big, but these races don't fight in the void of deep space. Tons of celestial terrain and creatures inhabit the battlefield and bring life to all the maps.

So then, let's take a look at what creatures and horrors inhabit the space of the Sintar Cluster:

The Jesmissic
The first NPC race players may encounter on maps are the Jesmissic, a mysterious race made infamous for their massive use of fighter craft. Be sure to bring tons of flak to the fight, battleships will be torn up by the onslaught of swarming craft.


Swarming with fighter craft, the Jesmissic test out their latest technology in orbit of a star.

The Arkoids
Next up are the Arkoids, officially labeled as the Sintar Cluster's official cockroach. These hyper evolved bacteria multiply at an alarming rate and if provoked will swarm and attack virtually anything on map, even their own kind.


Say hello to the Arkoids, Sigma's resident Cockroaches.

Hoggers
Hoggers, or more commonly called "Hogs," are docile, gentle, and completely harmless creatures. Unfortunately, they'll swarm around the map's resource zones and make it impossible to mine. If players want to get resources they'll have to play pest control and exterminate these annoying beasts.

They may look ugly, but Hogs are totally harmless... until they hog all your resources.

Xilthu
An ultra aggressive celestial super virus of some sort, the Xilthu are giant mineral based creatures with limited intelligence but tons of raging hostility. While not technically living, they display common behavior patterns of most viruses by spreading around the map at alarming rates and exterminating everything that is not them.


The Xilthu will stop at nothing to make sure every last one of your pathetic ships is dust.

But wait, there's more...

In addition to the main NPC Races, there are other spacial beings you may encounter.

Spiralfos Colony

Massive collections of space worms and coral-like organisms, Spiralfos generate bright lights and make it difficult for visual and scanning equipment to operate when nearbye. Parking a pair of scouts inside a Spiralfos colony can effectively hide them from enemies until they decide to explore the area.

Parking a fleet in a Spiralfos colony will hide them from enemy sight.

Ursanoids

These harmless creatures simply wander around the map and feed off of asteroids. They really are nothing more then eye candy and company for your lonely miners.

A happy little family of Ursanoids travel the sector in search of a new home.

Deep Space Spooks

In space.... weird shit happens. These phantom disks of doom send a chilling jolt down your spine when they start swarming by the hundreds over your screen and then simply vanish without a trace. Sensors can't pick them up, it's impossible to hit them with weapons, and whatever they are is completely unknown.

All alone in the dead of night, freaky stuff happens.

This is only a small sample of the NPC races and other wildlife that will show up in Sigma. Stay tuned for more revelations.

For more information on NPC Factions, check out the Faction Detail section of our forums.
« Last Edit: May 28, 2010, 12:38:14 am by The Undying Nephalim » Report Spam   Logged

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TimeMech
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« Reply #1 on: June 02, 2010, 04:32:35 am »

I really like all the thought it looks like you put into the extra races. It should make for very interesting battles rather than just having to worry about your opponent, you'll both have to worry about space viruses, bacteria and the like on top of it!

I'm looking forward to the beta even more now. xD
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