It seems the last few months have been a dry spell for the Armada community, and whether direct or indirect it's had influence over the speed of development of this mod. Until things are back in order I've begun to transfer over all assets from the A2 engine to the Fleet Ops engine developed by their internal team. The FO engine is just so much more flexible, and with their recent patch so many new features can be implemented that were not possible with A2 alone. If you are interested check out Fleet Ops at their website:
http://www.fleetops.net/home.html You don't have to be a Trek fan to enjoy a damn good RTS.
Hopefully soon the flow of models and beta testing can resume. Until then hang tight, even though there are virtually no people on this site at this time...