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 11 
 on: May 28, 2010, 12:34:53 am 
Started by The Undying Nephalim - Last post by The Undying Nephalim
It's getting closer... Soon enough Sigma will be ready for it's first public release. Until then I feel it is a good time to show some of the exciting features that will show up.

A major goal since the inception of Sigma has been the inclusion of NPC Factions, Wildlife, and all sorts of doodads to color up maps. Space certainly is big, but these races don't fight in the void of deep space. Tons of celestial terrain and creatures inhabit the battlefield and bring life to all the maps.

So then, let's take a look at what creatures and horrors inhabit the space of the Sintar Cluster:

The Jesmissic
The first NPC race players may encounter on maps are the Jesmissic, a mysterious race made infamous for their massive use of fighter craft. Be sure to bring tons of flak to the fight, battleships will be torn up by the onslaught of swarming craft.


Swarming with fighter craft, the Jesmissic test out their latest technology in orbit of a star.

The Arkoids
Next up are the Arkoids, officially labeled as the Sintar Cluster's official cockroach. These hyper evolved bacteria multiply at an alarming rate and if provoked will swarm and attack virtually anything on map, even their own kind.


Say hello to the Arkoids, Sigma's resident Cockroaches.

Hoggers
Hoggers, or more commonly called "Hogs," are docile, gentle, and completely harmless creatures. Unfortunately, they'll swarm around the map's resource zones and make it impossible to mine. If players want to get resources they'll have to play pest control and exterminate these annoying beasts.

They may look ugly, but Hogs are totally harmless... until they hog all your resources.

Xilthu
An ultra aggressive celestial super virus of some sort, the Xilthu are giant mineral based creatures with limited intelligence but tons of raging hostility. While not technically living, they display common behavior patterns of most viruses by spreading around the map at alarming rates and exterminating everything that is not them.


The Xilthu will stop at nothing to make sure every last one of your pathetic ships is dust.

But wait, there's more...

In addition to the main NPC Races, there are other spacial beings you may encounter.

Spiralfos Colony

Massive collections of space worms and coral-like organisms, Spiralfos generate bright lights and make it difficult for visual and scanning equipment to operate when nearbye. Parking a pair of scouts inside a Spiralfos colony can effectively hide them from enemies until they decide to explore the area.

Parking a fleet in a Spiralfos colony will hide them from enemy sight.

Ursanoids

These harmless creatures simply wander around the map and feed off of asteroids. They really are nothing more then eye candy and company for your lonely miners.

A happy little family of Ursanoids travel the sector in search of a new home.

Deep Space Spooks

In space.... weird shit happens. These phantom disks of doom send a chilling jolt down your spine when they start swarming by the hundreds over your screen and then simply vanish without a trace. Sensors can't pick them up, it's impossible to hit them with weapons, and whatever they are is completely unknown.

All alone in the dead of night, freaky stuff happens.

This is only a small sample of the NPC races and other wildlife that will show up in Sigma. Stay tuned for more revelations.

For more information on NPC Factions, check out the Faction Detail section of our forums.

 12 
 on: May 27, 2010, 01:32:20 am 
Started by The Undying Nephalim - Last post by The Undying Nephalim
NPC Faction: The Jesmissic
   
General Information:
   A mysterious race with an even more mysterious origin, the Jesmissic are occasionally sighted in the Sintar Cluster becoming involved with fights. Virtually nothing is known of them, and communicating with them is considered impossible.
   While the Jesmissic are indeed shrouded in mystery, they are infamous for their liberal use of fighter craft. As such they can be difficult to fight despite the fact that their weaponry is sub-par. The Jesmissic are also notable for their experimentation with gravity and its manipulation. So great is their understanding of gravity that they have begun to create artificial black holes in the cores of stars. It is for this reason that they are considered dangerous and are are often attacked on site should they establish a base in solar orbit.

For more information about the Jesmissic, please see their wiki entry: http://sigma.wikia.com/wiki/Jesmissic


Notable People

It is unknown if there are any important individuals among the Jesmissic.

Jesmissic Units
The Jesmissic utilize an odd branch of technological development, and their ships usually are designed to carry many smaller ships. It's for this reason that the Jesmissic most often unleash massive hoards of fighter craft against their enemies.

Jesmissic Outpost

Constructs: Construction Vessel, Mining Vessel, Carrier
Info: Usually constructed in a minimal orbit of a solar body, the Jesmissic Outpost constructs all ships within a given sector.

1.  Construction Vessel

Info: The mainframe of Jesmissic operations, these construction ships build all stations required by a Jesmissic fleet.

2.  Mining Vessel

Info: Groups of these ships harvest resources needed to fuel Jesmissic operations in a given sector.

3. Carrier

Info: The primary Jesmissic ship, the Carrier unleashes hordes of fighter craft unto enemy fleets.

4. Hangar Bay

Info: A stationary base often built near an outpost, Hangars provide a staging ground for Jesmissic fighter craft.

5. Fighter Craft

Info: Officially marked as the Jesmissic's infamous icon, the fighter craft employed by them are many and numerous. Only the most well prepared fleets are able to deal with swarms of these annoying craft.

 13 
 on: May 23, 2010, 12:23:00 am 
Started by gtaiiilc - Last post by The Undying Nephalim
Hehe indeed. I love all the glow effects and the explosion effects they've added in... not to mention they made the Romulans good at turtling with their cloaked turrets. The new explosion effects are being added into Sigma too. Speaking of, there should be an NPC race update for Sigma soon...

 14 
 on: May 05, 2010, 03:16:02 pm 
Started by gtaiiilc - Last post by gtaiiilc
the changelog is LONG but the new effects are awesome!
http://www.fleetops.net/

 15 
 on: March 15, 2010, 05:26:12 pm 
Started by RestamSalucard - Last post by The Undying Nephalim
No worries... as soon as the nest release comes out (I really hope by the end of Summer, modeling is going by ridiculously slow as of late) then you'll have plenty to watch. The good news is that Sigma might not need a CD by that point...

 16 
 on: March 11, 2010, 08:55:21 pm 
Started by RestamSalucard - Last post by gtaiiilc
Welcome to the forums Restram. Probably going to be quiet here for awhile until the next beta releases  Grin
it may be quiet but I am here watching...aways

 17 
 on: March 11, 2010, 02:43:41 pm 
Started by RestamSalucard - Last post by The Undying Nephalim
Welcome to the forums Restram. Probably going to be quiet here for awhile until the next beta releases  Grin

 18 
 on: February 25, 2010, 05:07:51 pm 
Started by RestamSalucard - Last post by RestamSalucard
Seeing as no one on the team has chosen to add a welcome page for new members, I've decided to take the liberty of adding one. It's simple enough, tell us about yourself and we'll proceed to mock you.

I'll get the ball rolling. I'm RestamSalucard, a Freelance voice actor for a number of Source mods including Project Kursed, a Starfox Mod of Half Life 2, which Monarch and Nephalim used to work on, and most recently Price of victory, a World War One FPS.

I've played the first Star Trek Armada and a small bit of the second one at a friends house (Couldn't get pass the second Federation mission before I had to leave).

 19 
 on: January 31, 2010, 07:20:12 pm 
Started by The Undying Nephalim - Last post by The Undying Nephalim
After searching for a well made recording program I decided to make a small demonstration of Sigma. The video can be seen here on youtube:
 http://www.youtube.com/watch?v=XvRpNwnz3PI

It's getting closer... pretty soon the next demo will be ready to ship out...

 20 
 on: January 22, 2010, 05:33:52 pm 
Started by gtaiiilc - Last post by The Undying Nephalim
Yeah things should speed up soon with luck. I've been making an effort to acquire an additional modeler or two since the only thing really keeping progress from flowing is completed 3D models.

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